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  • Competing on the basis of speed - Being "lean" about development

    I came across this "good and tasty" while doing some research on Agile as it is applied to the rapidly growing, and changing Game industry.  Since there are thousands of different gaming software companies, only a handful of true game types (MMORPG, Strategy, FPS, etc...), and several barriers to market, the developers ...
    Posted to Intelligent Design (Weblog) by  nfloyd  on March 19, 2007
  • Time is a constraint we should embrace

    In a perfect world developers would have an infinite amount of time to create the most elegant, perfect, scalable and enterprise-quality architecture/solution ever. This, my friend, would rival the airplane. Heck, it might even rival God's greatest creation. Well, sorry to be the bearer of bad news: this is not a perfect world. Time, in ...
    Posted to Intelligent Design (Weblog) by  mvasquez  on October 3, 2006